Train to shift your focus in an augmented world with this media-challenged table tennis game. Pingtime takes a look into how realtime generated computer responses are affecting reaction time in fast gameplay situations.
Credits:
Sergiu Doroftei – concept
Bogdan Susma – hardware
Ion Cotenescu – program
Silviu Badea – sound
Rokolectiv -space
vvvv – toolkit
Kimchi & Chips – emgucv
3dlp.ro – pixels
Dinu Ivancu – audio
flux – fluidgpu
Hiva – irmod
Tom Wilson – tapes
Rodi Cotenescu – film
Pingtime
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