luni, 8 iulie 2013

Pingtime



Train to shift your focus in an augmented world with this media-challenged table tennis game.  Pingtime takes a look into how realtime generated computer responses are affecting reaction time in fast gameplay situations.



 



 



 



Credits:


Sergiu Doroftei  – concept


Bogdan Susma – hardware


Ion Cotenescu – program


Silviu Badea – sound


Rokolectiv  -space


vvvv – toolkit


Kimchi & Chips – emgucv


3dlp.ro – pixels


Dinu Ivancu – audio


flux – fluidgpu


Hiva – irmod


Tom Wilson – tapes


Rodi Cotenescu – film



Pingtime

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